AI Insights · Timothy · April 2022
Top 5 Miner Games Performance in Austria for Q1 2022
In Q1 2022, the top 5 miner games in Austria showed varied performance metrics in terms of weekly revenue, downloads, and active users. Here’s a detailed look at their trends.
In Q1 2022, the top 5 miner games in Austria exhibited diverse performance metrics across weekly revenue, downloads, and active users. Here's a detailed look at their trends:
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd experienced fluctuations in weekly revenue, peaking at approximately $4.3K in mid-January and gradually declining to around $2.3K by the end of March. Downloads saw a low in late January with 908 but rebounded to 1.2K by the end of March. Active users started at 8.4K in late December, dipped to 6.5K mid-quarter, and then rose to 7.1K by the end of March.
Idle Miner Tycoon: Money Games from Kolibri Games GmbH showed a notable weekly revenue peak of $3.9K at the end of December, followed by a decline to $1.7K by the end of March. Downloads reached their highest at 3.1K in late January, then tapered off to 1.4K by the end of March. The game maintained a strong active user base, starting at 29.7K and ending at 30.8K by the end of the quarter.
Diggy's Adventure: Pipe Games by Pixel Federation Games had a varied revenue pattern, with a high of $2.9K in mid-January and a low of $1.1K by the end of March. Downloads remained relatively low, with peaks of 439 in early January and 273 in early March. Active users demonstrated a steady increase from 2.6K at the start of the quarter to 3.2K by the end.
Minetap: Merge-Idle RPG from Geeky House FZ-LLC saw modest weekly revenue, peaking at $433 in mid-January before declining to $103 by the end of March. Downloads showed an initial high of 1.7K in early January but dropped significantly to around 100 by the end of March. Active users followed a similar trend, starting at 2.7K and falling to 329 by the end of the quarter.
Deep Town: Mining Idle Games by Game Veterans had a steady but low revenue, peaking at $304 in late January and ending at $100 by the end of March. Downloads remained consistent, averaging around 100 per week, with a peak of 456 in late January. Active users started at 1.1K, peaked at 1.6K in late January, and then settled at 933 by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.